Transitional Disaster shelter
       
     
A Tale of Two Worlds
       
     
Culinary Fabrication
       
     
Wellington Zoo Redevelopment: Meet the locals
       
     
Dreamworks Animation Exhibition Build
       
     
Building Facades
       
     
Gallipoli: The Scale of our War
       
     
BJLW Studio
       
     
DISTRICT 9 ASSAULT RIFLE
       
     
Waihi Gold Mining Museum Miniatures
       
     
Doc I Site Build
       
     
       
     
       
     
Te Mounga - Our Mountain Exhibition

The spatial design of Ko Taranaki te Mounga is built using a multi-faceted approach that reflects both the physical mountain and its representation in the narrative. The space is designed to complement the existing views to mountain and sea and enhances the natural light that fills the gallery, making it a feature. The built surfaces are faceted prisms and triangles which rise like the mountain to the back of the gallery and include
objects, interpretation and interactive elements. These shapes are also represented in the graphic design of Ko Taranaki te Mounga, providing a cohesive and comprehensive structure throughout the exhibition. 

Technology and interactivity further bring these stories to life as we implement audio visual experiences, digital displays and hands-on activity stations. By using a range of mediums to tell the array of stories, we are creating opportunities for visitors to engage with the mountain regardless of their background, age
or interest.

Transitional Disaster shelter
       
     
Transitional Disaster shelter

Tiktaalik is an adaptive house that will allow disaster victims to recover through a series of transitional phases in which the house will develop into a comfortable living environment.

The initial structure provides basic physiological survival needs (shelter from elements, rainwater harvesting) and is designed to grow over time, adding components to cater for the inhabitant and provide higher levels of human need and comfort (following a similar structure to Maslow’s hierarchy of needs).

A Tale of Two Worlds
       
     
A Tale of Two Worlds

A Tale of Two Worlds is a project that was completed by Barnaby Ward, Jack Nesbit & Reuben Smith for a 400 level science fiction paper at Massey University Wellington.

The model of the drop ship was created first by drawing concepts of what it could look like then building a 3d model in can from the selected drawing. The shape was achieved by taking the 3d model and putting it through 123d Make and cut out of MDF to scale on a laser cutter. The body was then built up with builders bog and cebatool to the required level of detail and following that an immaculate paint job was added along with extra finishing touches. The whole model took 3 weeks to complete.

Culinary Fabrication
       
     
Culinary Fabrication

An Investigation on Digital Fabrication, Manufacturing, Kitchen construction & Culinary Enjoyment.

Wellington Zoo Redevelopment: Meet the locals
       
     
Wellington Zoo Redevelopment: Meet the locals

Te Mahi was contracted to develop and build a series of playgrounds and interactive puzzles for the Wellington Zoo’s new section.Foundation planning was considered and the design was developed with an assisting engineer. 

Projects included:
A giant gumboot playground with a concrete sole as a climbing wall. The sole was cast inhouse out of a CNC cut polystyrene mold and the jungle gym was bent from galvanised pipe.

Childrens sheep race.
A childrens adventure playground based of the style of an NZ farm fence. Foundation planning was provided and then output to an external company.

Dreamworks Animation Exhibition Build
       
     
Dreamworks Animation Exhibition Build

Te Mahi was contracted to provide documentation and build of a joinery package for Te Papa. Furniture was designed to fit in an interactive space but function as a temporary exhibit. 

Building Facades
       
     
Building Facades

'Building Facades' was a feasibility study on manufacturing ‘mantelpiece’ models of building facades and assess the commercial viability of the process involved. 

There are many iconic buildings with important architecture and historical values behind them. The facades of these buildings have a story to tell and this project is to explore how we can manufacture miniature facades and provide an opportunity for people to purchase the models as a nostalgic souvenir based on said building.

Process Exploration:
Establish the most efficient and reliable processes; analyze the sequence of services, methods, materials and techniques involved. It must enable an economical and consistent product. 

Price modeling:
Cost of production I.e. breakdowns of each stage of the project. This will need to be done for production of the cast, then for production of each individual model (set-up costs and per unit costs).

Gallipoli: The Scale of our War
       
     
Gallipoli: The Scale of our War

Gallipoli: The scale of our war was a exhibition furniture/case build and design job completed whist working at Te Mahi. The furniture was designed to specifications to house museum objects on display. The design had an aesthetic that impersonated the feel of being in WW1. 

Tolerancing detailing drawings was a huge learning curve in this project as it allowed me to take a concept right through to manufacture. Working with a variety of different materials I gained  good understanding of how the industry works and the fast turnaround in a commercial environment. 

Through working with multiple clients and being present to assist in the project install I became well endowed in the exhibition design process.

BJLW Studio
       
     
BJLW Studio

This reconditioned shed was maintained and manufactured through standard bulding guidelines. flooring piles were salvaged and supported, walls and windows where replaced and lined with ply. 

The studio is now my established workplace and creative environment where I design and prototype furniture and products.
The studio is constantly updating upgrading and aims to be the beginnings of a future start-up company. 

DISTRICT 9 ASSAULT RIFLE
       
     
DISTRICT 9 ASSAULT RIFLE

The District 9 Assault Rifle was made as a 1:1 scale model of the original gun designed by Weta Workshops. The brief was to choose any film/movie prop you choose and model it to a 1:1 scale. The assault rifle was first modeled in polystyrene then modelling foam and the final materials were MDF for the barrel and cebatool for the components and rest of body. The dimensions were taken of the original model from Weta Studios. The D9 Rifle was then spray finished with lacquer and vinyls were added as alien insignia. 

Waihi Gold Mining Museum Miniatures
       
     
Waihi Gold Mining Museum Miniatures

The Waihi gold mining Mueseum was a project contracted through Te mahi. 


This was budgeted job, modelling an entire set of dioramas that explain the process of how Gold was mined historically in Waihi. The Exhibition included a full set of automotons that showed how gold was mined historically in Waihi. 

Doc I Site Build
       
     
Doc I Site Build

Interior cabinetry build for Queenstown and Franz Josef Information centers. Materials evoke a strong wooden aesthetic with the use of Birch Ply HPL and are accented with green felt eco panel.

All furniture was designed and built in CAD then issued as a set of drawings. The pieces were then optimized for CNC production and put together in the workshop.  

       
     
Resn Lab Build